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SPITE BLOOD SUN
Summary:
The bloated king and his vampiric minions has casted the world into eternal night. You have been chosen by the sun god to confront him and return the light.
Specification:
Role: Technical Artist
Editor: Unity / Visual Studio 2019
Engine: Snau droppe
Genre: Topdown / Hack-n-Slash

My contributions:
Shaders:
I've written shaders in HLSL. Mainly the ones used for the UI such as health, experience and abilities.
Pipeline:
Together with my fellow Technical Artist, we set up tools for pipeline such as an fbx exporter from Maya into Unity and our own engine.
Particles:
I've created some of the particle-systems, using the particle editor made by our programmers.
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